Portrayed emotions in the movie "Forrest Gump"

F1000Res. 2015 Apr 13:4:92. doi: 10.12688/f1000research.6230.1. eCollection 2015.

Abstract

Here we present a dataset with a description of portrayed emotions in the movie "Forrest Gump". A total of 12 observers independently annotated emotional episodes regarding their temporal location and duration. The nature of an emotion was characterized with basic attributes, such as arousal and valence, as well as explicit emotion category labels. In addition, annotations include a record of the perceptual evidence for the presence of an emotion. Two variants of the movie were annotated separately: 1) an audio-movie version of Forrest Gump that has been used as a stimulus for the acquisition of a large public functional brain imaging dataset, and 2) the original audio-visual movie. We present reliability and consistency estimates that suggest that both stimuli can be used to study visual and auditory emotion cue processing in real-life like situations. Raw annotations from all observers are publicly released in full in order to maximize their utility for a wide range of applications and possible future extensions. In addition, aggregate time series of inter-observer agreement with respect to particular attributes of portrayed emotions are provided to facilitate adoption of these data.

Keywords: Audio-visual stimulus; Emotional episodes; Emotional processing cues; Forrest Gump; fMRI.

Grants and funding

This research was, in part, supported by the German Federal Ministry of Education and Research (BMBF) as part of a US-German collaboration in computational neuroscience (CRCNS; awarded to James Haxby, Peter Ramadge, and Michael Hanke), co-funded by the BMBF and the US National Science Foundation (BMBF 01GQ1112; NSF 1129855). Michael Hanke was supported by funds from the German federal state of Saxony-Anhalt, Project: Center for Behavioral Brain Sciences.