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Addressing Data Absenteeism and Technology Chauvinism in the Use of Gamified Wearable Gloves Among Older Adults: Moderated Usability Study.
JMIR Serious Games. 2024 Apr 24;12:e47600. doi: 10.2196/47600.
JMIR Serious Games. 2024.
PMID: 38656778
Free PMC article.
Single or Multiplayer Mode? Examining the Effects of Exergames in Improving Physical Health and Well-Being Among Older Adults.
Bao H, Pai SGS, Singh NB, Pham BTP, Siva Subramaniam SM, Theng YL, Lee EWJ.
Bao H, et al. Among authors: pham btp.
Games Health J. 2024 Aug 22. doi: 10.1089/g4h.2023.0241. Online ahead of print.
Games Health J. 2024.
PMID: 39172740
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Implementing an inclusive digital health ecosystem for healthy aging: a case study on project SingaporeWALK.
Lee EWJ, Bao H, Singh NB, Pai SGS, Pham BTP, Meena SSS, Theng YL.
Lee EWJ, et al. Among authors: pham btp.
JAMIA Open. 2024 Dec 31;8(1):ooae148. doi: 10.1093/jamiaopen/ooae148. eCollection 2025 Feb.
JAMIA Open. 2024.
PMID: 39742291
Free PMC article.
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